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About Me

My earliest childhood memory was figuring out Pitfall 2 on the Atari 2600. I graduated with a Bachelor's of Fine in Game Art after my original school shutdown.

 

My focus is on Level Designs to provide theories for how players move in a space. Then I add on to it with C# Programming to provide functionality within that space.

 

Understanding players motivation is my thing, and I continue to hone these skills to be the best asset on your team!

Inspiration:

Death Stranding

Fahrenheit

Half Life (series)

Metro 2033

Monster Hunter

Silent Hill (1-4 & PT)

System Shock

Unreal Tournament 2k4

Vector-Man

Warframe

Xrd

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Vagrant.exe

A horror project themed in a call center.

This is a playable game made with unity for my senior thesis. I am still improving on this project in terms of its level design / programming.

C# Programming

A continuing project for proof of concepts using Unity.

The biggest project would be Vagrant.exe on sale currently!

Indiepocalypes #6

My Project Vagrant.exe demo was included in the bundle now available!

Exeter

PAX East 2018 submission for Mount Ida College

A House of the Dead Shooter. The best studio style experience I have had in every aspect.

Island Inujima

A World War Level Design

I lead the overall level design to give players a crash course in strategic positioning and how to move using spacial language with major landmarks.

Education:

University of Massachusetts Dartmouth

Bachelors of Fine Arts in Game Art

2018-2019

Mount Ida College

Bachelor of Science in Game Art

2015-2018

Technical Skills:

3DSMax

AfterEffects

C#/C++

Game Design

Level Design

Maya

Photoshop

Unity

Unreal

UI/UX

Work Experience:

PC Project: Vagrant.exe was packaged into the Indiepocalypse #6 Released July 2020

PC Project: Intern at Ragdoll Animation Studios

July 2018 - 2019

What I did: Programmed the functionality for HTC Vive used in a Forensic Unreal Environment to the capacity investors wanted. It was a great challenge to find ways to make the VR system feel no different than operating a smartphone or TV remote. The idea is that jurors and investigators would learn to use this quickly for their first time ever using VR hardware.

PC Game: Exeter - A 2018 Pax submission for Mount Ida college a House of the Dead style shooter

What I did: Lead Programmer in charge of the primary mechanics: Weapon firing, shoot-able power ups, implemented UI/UX functionality

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